Project: The Sun At Night
Role: Animator

Welcome to a 2D action platformer featuring the lovable Russian space dog Laika. Taking inspiration from the 1957 launch of Sputnik II, our hero mysteriously returns to Earth armed with alien armor and weaponry to help lead the resistance.

One of the more challenging aspects of the project was translating concept art into animatable character models, specifically for major enemy classes. To execute this task effectively, each was created in sections and strategically spliced together inside of the Microsoft XNA engine.
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